Testseek.at haben 19 Experten-Bewertungen der Sacred 2: Fallen Angel und die durchschnittliche Bewertung beträgt 71% erhoben. Blättern Sie nach unten und sehen Sie alle Beiträge zu Sacred 2: Fallen Angel.
(71%)
19 Tests
Durchschnittliche Punktzahl von Experten, die dieses Produkt bewertet haben.
Zusammenfassung: Sacred 2: Fallen Angel is a port of a PC title that came out just a while ago, and for fans of action RPG's that focus on loot, this is the game you've been waiting to see on current-gen consoles for the last 3 years or so. It's a successor to popular ...
Solid action RPG game design, Lots of quests, Good variety of enemies and monsters, Gorgeous visuals and offbeat audio.
World map is massive and convoluted, Poorly developed main plot.
The hack-and-slash role-playing game Sacred 2 may feel more at home on console systems than it does on the PC, but the game design still leaves something to be desired. ...
Zusammenfassung: Hack-and-slash role-playing games have long been better fits on the PC than they have been on consoles. There have been exceptions to that rule of course, and now Sacred 2: Fallen Angel is making another appeal for genre fans to kick the mouse to the c...
Zusammenfassung: It's easy to use "loot-lovers will adore collecting new gear while dungeon running in Sacred 2: Fallen Angel" as a cop-out answer to a simple question: should I play it? While the aforementioned statement is entirely true, making it more than worthwhil...
Zusammenfassung: Ever since Phantasy Star Online slashed its way into my heart, I’ve always had a thing for a good old dungeon crawl. Strike the balance right between the action, variety and that OCD need to improve your character and get bigger, better weaponary and y...
Zusammenfassung: Heb je The Lord of the Rings al tien keer gezien? Hangt je kamer vol met posters van knappe elfjes en razende orcs? En vooral, zit de drang om te verkennen in je? Dan kan Sacred 2: The Fallen Angel misschien wel je nieuwe verslaving worden! Dit giganti...
Zusammenfassung: Formelen ligger allerede klar: La spillerne lage sine helter, la dem løpe rundt og denge flest mulig monstre og plukke opp en evig strøm av skatter, la dem utvikle sine helter i det nær uendelige ved å gjenta det hele igjen og igjen. Det var Diablo 2 ...
Over et gigantisk RPG på konsollerne, så man virkeligt kan smide sig hen på sofaen og tage på en virtuel opdagelsesrejse i månedsvis.
Når spillet ikke leverer den kvalitet, som man efterhånden forventer på HD-konsollerne. Indholdet er fint, men præsentationen deraf, grundet mangel på optimering, er desværre en om’er.