Testseek.at haben 64 Experten-Bewertungen der Dragon Age: Origins und die durchschnittliche Bewertung beträgt 89% erhoben. Blättern Sie nach unten und sehen Sie alle Beiträge zu Dragon Age: Origins.
November 2009
(89%)
64 Tests
Durchschnittliche Punktzahl von Experten, die dieses Produkt bewertet haben.
Zusammenfassung: Dungeons & Dragons is old and Lord of the Rings is played out. For fantasy fans, it's slim pickings across the board. The closest thing to swords and sorcery currently hot in entertainment is vampires and, even then, that market has been hijacked by te...
Zusammenfassung: Dragon Age is big. Really big. Over fifty hours big, and that's if you skip tons of side quests. Then your eye creeps over to the suffix: Origins. BioWare's latest unashamed fantasy epic, which once again pits you against impossible odds to decide the ...
Zusammenfassung: I can imagine that years ago, when Bioware came up with the idea for Dragon Age, people didn't quite have the level of disinterest they now do in high fantasy. The project was announced shortly after Lord of the Rings: Return of the King swept the Osc...
It took me 53 hours to beat Dragon Age for the first time… very few other single-player games have claimed as much of my life. Not only that, but according to the in-game statistics, I’ve only completed about half of what the game has to offer! I’m pre...
Zusammenfassung: BioWare boasts a long-standing reputation as one of the most respected developers in the gaming industry, with numerous household titles and franchises. Baldur’s Gate, Neverwinter Nights, Knights of the Old Republic, and Jade Empire – all highly succes...
Zusammenfassung: What do you do when you stop making games for one of the biggest roleplaying franchises of all time? If you're BioWare, the answer is easy -- make your own roleplaying franchise and start again from scratch. Dragon Age: Origins sees BioWare return to ...
Zusammenfassung: Elves, spells, dragons, and dwarfs: all these and more make up your standard role-playing video game (or RPG, not to be confused with rocket-powered grenades). It used to be that RPGs were about exploring castles, spreading pixie dust and gathering gol...